Wildcats X-men #1 The Golden Age Review
Available at here => Check Price Now!
*** Product Information and Prices Stored: Nov 08, 2010 09:50:35
.
Comics & Graphic Novels,DVD Cartoon,Model Cartoon
This is a lovely book! It really seems like a genuine account of the travels of these 2 guys through "Mother India," which seems a little too, um, rough for my likes in travel. Yet it is just a great book!
I was especially Ajahn Sucitto's words, which contained many wonderful pearls of wisdom, especially when he speculates about mental processes, meditation, what the Buddha really did under the Bodhi tree, and so forth.
This is a must-read for people who love "travel Buddhism," as I do!!
Back in the 90's Marvel released a series called Age of Apocalypse where the heroes of the marvel universe, X-Men in particular, were recreated in a world where Xavier had been killed and Apocalypse had taken control of much of the world. It has since become known as one of Marvel's most successful spin-off series and was both critically acclaimed and fan appreciated.
Now, ten years later, Marvel released this collection of all six New Age of Apocalypse comics and the Age of Apocalypse One shot. The one shot itself does little more than fill in a few gaps from the original story and without the original Age of Apocalypse is of little worth. The six piece mini series however is a continuation/stand alone series that's an interesting new take on the original X-Men, as well as those from the AoA universe. Chris Banchalo's art is what really makes this story worth the money. He offers a new design of all of the previous characters and his art style is fresh and dark, very appropriate for the AoA universe. The story however is where the graphic novel falls apart. Not that it is horrible, but author Akira Yoshida has a few unexplained gaps like how Psylock suddenly became Japanese or how Wolfsbane freed herself of her transitional form. Yoshida leave plenty of spots for action where the artwork really access and in doing so makes up for his misshapes. In the end the story is readable and the artwork is admirable, this book should defiantly be picked up if you're a fan of the original series, or Weapon X (Wolverine) as a lot of the story focuses on him.
I just about wore out my copy of the original edition of this book years ago; i never got far into *doing* animation, but it really helped me to *understand* what i was seeing on the screen (as well as serving as a source of recommendations as to Good Things to look out for...)
While this may not be quite the essential text for asiring animators that Will Eisner's "Comics and Sequential Art" (q.v.) is for would-be comics pros, it is a Very Good overview of the field as a whole, from techniques to materials to the creative aspects.
There is, admittedly, not sufficient detail on any one subject to take one to a true professional level, but there is sufficient detail and commentary to let the tyro make a beginning in almost any aspect of animation (within one's financial limitations, anyway -- while costs are rather less now than they were in the day when film was the sole practical medium of choice, some aspects of animation do cost more than others to do) nd work at it enough to get an idea as to whether that's what she wants to do.
And remember -- you might not intend to make animation your life's work; but Mike Jittlov was an accounting major who took an animation course because he needed an elective and it fit his schedule. The film he made for that course won him an Oscar nomination...
Anything can happen, and this book is a good place to check it out if you think animation might be one of the "anythings" you'd like to happen to you.
Using an innovative case-study approach, Kit deconstructs how a range of digital projects were carried out at some of today's hottest animation studios, including Wildbrain, Blue Sky, Protozoa, Fantome, Broderbund, Nicktoons, and Klasky Csupo. These step-by-step studies show how desktop animators can follow the same creative process in their own films.